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- What’s new in MODO 801 6-2 Rendering 편 16-02 Shading Nodes 10-03 Shader Inputs 4-3 RayType Node These are used evaluate what the camera sees. When a particular ray hits a surface the shading of that surface is evaluated to produce the final pixel
- What’s new in MODO 801 6-2 Rendering 편 16-02 Shading Nodes 10-02 Shader Inputs 4-2 Raycast Node adds the ability to fire rays based on user defined criteria, gather information from where the ray hits For example, the Raycast node makes it possible to make a virtual camera for a scene; what it sees (the